Deutsche Telekom completed a 5G end-to-end (E2E) network slicing trial at its Bonn lab on a Samsung S21 commercial device tethered to a VR headset.
The trial used a commercial-grade 5G standalone (SA) infrastructure provided by Ericsson, including Radio Access Network (RAN), 5G Cloud Core, slice orchestration and ordering automation.
Through 5G E2E network slicing, different service characteristics and quality parameters can be provided to each slice and adapted to customer needs with full isolation between slices. By creating multiple virtual networks on a single physical network infrastructure, service providers can develop new, differentiated services and business models without having to compromise on quality.
The test was carried out for a cloud VR streaming game use case with two independent E2E network slices consisting of a default mobile broadband slice and a cloud VR gaming–optimized slice. The gaming slice was designed and configured to enable higher throughput and stable low latency, while also providing resource isolation between the two slices. The trial case demonstrated a superior experience on the gaming slice even under congested network conditions.
Claudia Nemat, Board Member, Technology & Innovation, Deutsche Telekom, says: “5G SA Network Slicing sets a foundation for the creation of new service offerings to consumer and enterprise customers. As an experienced focused company, it is essential that we demonstrate the value of 5G slicing for our customers lives. As a world’s first, our unique collaboration with Ericsson and Samsung to provide slices to commercial devices shines a light on how we can bring these benefits to our customers.”