Thursday, June 30, 2016

Blueprint: LSO Hackathons Bring Open Standards, Open Source

Open standards and open source projects are both essential ingredients for advancing the cause of interoperable next-generation carrier networks.

When a standards developing organization (SDO), like MEF, creates standards, those written documents themselves aren’t the end goal. Sure, the specifications look good on paper, but it takes a lot of work to turn those words and diagrams into hardware, software and services. And if there are any ambiguities in those specifications, or misinterpretations by vendors building out their products and services, interoperability could be problematic at best.

By contrast, when an open-source project is formed, the team’s job is obvious: to create software and solutions. All too often, the members of the project are focused on reaching a particularly objective. In those cases they are working in a vacuum, and might write code that works great but which can’t be abstracted to solve a more general problem. In those cases, interoperability may also be a huge issue.

The answer is clear: bring together SDOs and open-source teams to write open-source code that’s aligned with open specifications. That’s what is happening at the LSO (Lifecycle Service Orchestration) Hackathons hosted by MEF: open source teams come together to work on evolving specifications, and the end result is not only solid code but also effective feedback to MEF about its specs and architecture. Another benefit: networking experts from across the communications industry work together with software developers from the IT world face-to-face, fostering mutual understanding of the constraints of their peers in ways that lead to more effective interaction in their day jobs.


MEF recently completed its Euro16 LSO Hackathon held in Rome, Italy during April 27-29, 2016. This followed the debut LSO Hackathon at MEF’s GEN15 conference in Dallas in November 2015. (See “The MEF LSO Hackathon: Building Community, Swatting Bugs, Writing Code,” published in Telecom Ramblings.)

“The Euro16 LSO Hackathon built on what we started in the first Hackathon at GEN15,” said Daniel Bar-Lev, Director of Certification and Strategic Programs, MEF and one of the architects of the LSO Hackathon series.

One big change: not everything had to be physically present in Rome, which expanded both the technology platform and the pool of participants. “We enabled work to be done remotely, said Bar-Lev. “While most of our participants were in Rome, we had people engaged from all over the United States. We also didn’t need to bring the networking equipment to Rome. Most of it remained installed and configured in the San Francisco Bay area. Instead of shipping racks of equipment, we set up remote access and were able to position the hardware and software in the optimal places to get development done.”

Lifecycle Service Orchestration and the Third Network Vision

Why “Lifecycle Service Orchestration” for the MEF-hosted LSO Hackathons? Bar-Lev explained that it ties into MEF’s broad vision for Third Network services that combine the ubiquity and flexibility of the public Internet with the quality and assurance of private connectivity services such as CE 2.0.

 “When we think of traditional CE 2.0 services, we tend to think of them as “static” — often taking weeks or months to provision or change a service,” said Bar-Lev. “With the Third Network vision, we are driving specifications for services like CE 2.0 that can be created and modified in minutes instead of months and also be orchestrated over multiple provider networks.”

As Bar-Lev explained, the real work of MEF today is to formally define Third Network services and all the related services required to implement flexible inter-network communications. “End-to-end LSO is essential for that,” he continued, “along with SDN and NFV.”

That’s where open standards and open source projects converge, with MEF initiatives like OpenLSO (Open Lifecycle Service Orchestration) and OpenCS (Open Connectivity Services). “It’s all about creating and trying out building blocks, so we can give service providers reference designs from which they can develop their offerings more quickly. They don’t have to define those services themselves from scratch; rather they can access them at MEF, which gives them a valuable and time-saving starting point,” Bar-Lev said.

Indeed, the OpenLSO and OpenCS projects describe a wide range of L1-L7 services that service providers need in order to implement Third Network services. MEF is defining these services, and developers work on evolving elements of the reference designs during LSO Hackathons.

A Broad Array of Projects and Participants at Euro16 LSO Hackathon

According to MEF, the OpenLSO scenarios worked upon at Euro16 LSO Hackathon were OpenLSO Inter-Carrier Ordering and OpenLSO Service Function Chaining. The OpenCS use cases were OpenCS Packet WAN and OpenCS Data Center. The primary objectives of the Euro16 LSO Hackathon included:

        Accelerate the development of comprehensive OpenLSO scenarios and OpenCS use cases as part of MEF's Open Initiative for the benefit of the open source communities and the industry as a whole.

        Provide feedback to ongoing MEF projects in support of MEF's Agile Standards Development approach to specification development.

        Facilitate discussion, collaboration, and the development of ideas, sample code, and solutions that can be used for the benefit of service providers and technology providers.

        Encourage interdepartmental collaboration and communications within MEF member companies, especially between BSS/OSS/service orchestration professionals and networking service/infrastructure professionals

Strong Industry Participation at Euro16

Around 45 people participated in the Euro16 LSO Hackathon – the majority in Rome and the remainder being the AT&T Remote Team in Plano, Texas as well as other participants attending remotely from other parts of the United States.

“We brought people together with widely divergent backgrounds,” said MEF’s Bar-Lev. “We had software developers with no networking expertise, and network experts with no software skills. The core group worked in the same room in Rome for three days, with additional folks working independently and syncing up with the Rome teams when appropriate.”

The Euro16 LSO Hackathon included participants from Amartus, Amdocs, AT&T, CableLabs, CenturyLink, Ciena, Cisco, Edge Core Networks, Ericsson, Gigaspaces, HPE, Huawei, Infinera, Iometrix, Microsemi, NEC, Netcracker, NTT, ON.Lab, Telecom Italia Sparkle and ZTE. The whole process was managed by Bar-Lev and Charles Eckel, Open Source Developer Evangelist at Cisco DevNet.

“What is most important about the LSO Hackathon is that it takes the specifications that are being defined and transforms them into code”, said Eckel. “It moves that process forward dramatically. The way standards have traditionally been done is a very long process in which people spend months and sometimes years getting the details of documents figured out, and then it can turn out that the specification is almost non-implementable. With the LSO Hackathon we create code based on early versions of the specifications. This helps the process move forward because we identify what’s wrong, what’s missing, and what’s unclear, then we update the specs accordingly. This is an important reason for doing the LSO Hackathon.”

Eckels continued, “Equally important is the positive impact on the participating open source projects and open source communities. Usability issues and gaps in functionality are identified and addressed. The code implemented during the Hackathon is contributed back upstream, making those projects better suited to address the requirements mapped out by the specifications.”

Dawn Kaplan, Solution Architect, Ericsson, added: “The Euro16 LSO Hackathon aimed to solve a very crucial inter-carrier business problem that will change our industry when solved.  The ordering project in the LSO Hackathon is focused on implementing the inter-carrier ordering process between service providers. At the Hackathon we built upon the defined use case, information model, and a sample API to enable service providers to order from one another in a completely automated fashion. With the code and practices developed at the Euro16 LSO Hackathon we will come much closer to tackling this very real issue.”

“We are a new participant in the LSO Hackathon and find this initiative very important on a community level,” explained Shay Naeh, Solution Architect for NFV/SDN Projects at Cloudify by GigaSpaces. “Through the Euro16 LSO Hackathon, we are learning how to contribute our own  open source code solutions and combine them alongside closed source solutions to make the whole ecosystem work. Open source is very important to us,  and we are excited to see telcos coming around to the open source model as well. By having a close relationship with open source communities, the telcos influence those projects to take into account their operational requirements while reducing the chances of being locked into relationships with specific technology providers. You can mix and match vendor components and avoid having a vertical or silo solution. What is very important to telcos is to introduce new business services with a click of a button and this is definitely achievable.”

MEF Euro16 LSO Hackathon Report

MEF has published a new report spotlighting recent advances in development of LSO capabilities and APIs that are key to enabling agile, assured, and orchestrated Third Network services over multiple provider networks. The report describes objectives, achievements, and recommendations from multiple teams of professionals who participated in the Euro16 LSO Hackathon.

Coming Next:  MEF16 LSO Hackathon, November 2016

The next MEF LSO Hackathon will be at upcoming MEF16 global networking conference, in Baltimore, November 7-10, 2016. The work will support Third Network service projects that are built upon key OpenLSO scenarios and OpenCS use cases.

“We will have different teams working on Third Network services,” said MEF’s Bar-Lev. The work will accelerate the delivery of descriptions of how to create Third network services, such as Layer 2 and Layer 3 services. Participants will get hands-on experience and involvement in identifying the different pieces of technology needed to develop those projects."

About the Author
Alan Zeichick is founder, president and principal analyst, Camden Associates. 
Follow Alan on Twitter @zeichick

IDC: Q1 Cloud Infrastructure Spending Grows 3.9% to $6.6 Billion

Sales of infrastructure products (server, storage, and Ethernet switch) for cloud IT, including public and private cloud, grew by 3.9% year over year to $6.6 billion in the first quarter of 2016 (1Q16) on slowed demand from the hyperscale public cloud sector, according to the International Data Corporation (IDC) Worldwide Quarterly Cloud IT Infrastructure Tracker.

"A slowdown in hyperscale public cloud infrastructure deployment demand negatively impacted growth in both public cloud and cloud IT overall," said Kuba Stolarski, research director for Computing Platforms at IDC. "Private cloud deployment growth also slowed, as 2016 began with difficult comparisons to 1Q15, when server and storage refresh drove a high level of spend and high growth. As the system refresh has mostly ended, this will continue to push private cloud and, more generally, enterprise IT growth downwards in the near term. Hyperscale demand should return to higher deployment levels later this year, bolstered by service providers who have announced new datacenter builds expected to go online this year. As the market continues to work through this short term adjustment period, with geopolitical wild cards such as Brexit looming, end-customers' decisions about where and how to deploy IT resources may be impacted. If new data sovereignty concerns arise, service providers will experience added pressure to increase local datacenter presence, or face potential loss of certain customers' workloads."

Some highlights:

  • Total cloud IT infrastructure revenues climbed to a 32.3% share of overall IT revenues in 1Q16, up from 30.2% a year ago. 
  • Revenue from infrastructure sales to private cloud grew by 6.8% to $2.8 billion, and to public cloud by 1.9% to $3.9 billion. In comparison, revenue in the traditional (non-cloud) IT infrastructure segment decreased by 6.0% year over year in the first quarter, with declines in both storage and servers, and growth in Ethernet switch. 
  • Ethernet switch also showed strong year-on-year growth in both private and public cloud, 53.7% and 69.4%, respectively. 
  • Storage grew 11.5% year over year in private cloud, but declined 29.6% in public cloud. Conversely, server declined 1.1% in private cloud and grew 8.7% in public cloud.
  • From a regional perspective, vendor revenue from cloud IT infrastructure sales grew fastest in the Middle East and Africa (MEA) at 25.9% year over year in 1Q16, followed by Western Europe at 20.6%, Asia/Pacific (excluding Japan) at 18.5%, Japan at 17.7%, and Canada at 9.5%. Latin America declined 21.2% year over year, while the United States declined 4.1% and Central & Eastern Europe fell just 0.1%.


http://www.idc.com/getdoc.jsp?containerId=prUS41567916

Faster Wi-Fi Wave 2 Approaches

The Wi-Fi Alliance is expanding its certification program to include "wave 2" features, including:

MU-MIMO: Networks with MU-MIMO are capable of multitasking by sending data to multiple devices at once rather than one-at-a-time, improving overall network efficiency and throughput
160 MHz channels: Wi-Fi CERTIFIED ac increases the maximum channel bandwidth from 80 MHz channels to 160 MHz channels, potentially doubling transmission speeds
Four spatial streams: Device speeds are proportional to the number of spatial streams. Wi-Fi CERTIFIED ac now includes support for four spatial streams, up from three spatial streams.
Extended 5 GHz channel support: Wi-Fi CERTIFIED ac encourages device support for a greater number of available channels in 5 GHz. Support for additional channels makes more efficient use of available spectrum and reduces interference and congestion by minimizing the number of networks operating on overlapping channels.

“In today’s world, people have more Wi-Fi devices per person and per household, and those devices require significantly more bandwidth,” said Edgar Figueroa, president and CEO of Wi-Fi Alliance. “Wi-Fi Alliance updated the Wi-Fi CERTIFIED ac program to meet increasing user demands and to stay ahead of emerging applications, while preserving interoperability.”

The first Wi-Fi CERTIFIED ac products to support new features and which comprise the test bed for interoperability certification are:

  • Broadcom BCM94709R4366AC
  • Marvell Avastar 88W8964
  • MediaTek MT7615 AP Reference Design and MT6632 STA Reference Design
  • Qualcomm IPQ8065 802.11ac 4-stream Dual-band, Dual-concurrent Router
  • Quantenna QSR1000 4x4 802.11ac Wave 2 Chipset Family


http://www.wi-ficertifiedac.com

Xirrus Announces Cloud-Managed Wave 2 Portfolio

Xirrus announced new four-and eight-radio high density 802.11ac Wave 2 Wi-Fi access points (APs), which the company says can deliver up to eight times the Wave 2 capacity per AP compared to competitive solutions.

The new four radio XD4 and eight radio XR high density Wave 2 solutions were built specifically for enterprises, educational institutions and large public venues face. Key features:

  • Full spectrum of Wave 2 Wi-Fi features on four and eight Wave 2 radios per AP, each capable of up to 3.47 Gbps (3x faster than Wave 1) and four-stream multi-user MIMO (MU-MIMO) compared to three-stream MU-MIMO supported by other solutions
  • Enables migration to Wave 2 over time by working with existing and new Wi-Fi clients
  • Provides software-defined radios that empower one-click upgrades for migration to a 100 percent Wave 2 network at the most appropriate time
  • Cloud-based or on-premise Xirrus Management System (XMS) offer zero-touch software provisioning and EasyPass access control
  • Four and eight radio Xirrus high density APs reduce the quantity of APs required to deliver needed capacity. Integrated controllers in each AP eliminate cost and complexity that centralized controllers associated with competitive APs and significantly reduce overall network equipment and deployment cost. 


“Xirrus offers the fastest Wi-Fi on the planet with the broadest and most flexible portfolio of Wave 2 products available on the market,” said Bruce Miller, VP of product marketing, Xirrus. “Many Wi-Fi vendors offer Wave 2, but none offer the full spectrum of features and speed available with the latest standard. Xirrus Wave 2 solutions provide the greatest flexibility, density and adaptivity at the lowest cost in the industry.  

https://www.xirrus.com/wave2/